Cinematic Short Film
Lighting, Camera and Environment
An elemental golem balances his powers to restore order to nature, but pristine lands are hard to keep. Follow the journey of our clumsy friend as he navigates his way to the coast.
Master of the Elements is a short film produced in Unreal Engine 5 to put the Elemental Suite through the throes of production. While most scenes run in real-time in engine we utilized the movie render queue for offline rendering features. Production of the film started in August 2023 and in engine work started in February of 2024.
The Elemental Suite is comprised of EmberGen, GeoGen, and LiquiGen, all of which were used extensively throughout the film for fire, smoke, fog, water, lava, mud, and some mountains and cliffs.
Discover the Elemental Suite: https://jangafx.com
Director: Nick Seavert
Production Management: Jeremiah Goerdt
Director of Photography: Arthur Baum
Animation: Artur Baranov
Character Art: John Lam
Environment Art: MacKenzie Shirk, Arthur Baum, Daniel von der Kaaden, Frankie Boyle
Lighting: Arthur Baum, Karim Yasser, Reza Ghulam Yahya
Visual Effects: Jason Key, Daniel van der Kaaden, Jordan Hey, Nick Seavert, Dylan Browne
Audio Director & Sound Design: Wrez
Music: Ben Fowler
Storyboarding & Blockouts: Nick Seavert, Will Clarke, Daniel van der Kaaden
Concept Art: Thomas Liera