Work in Progress / Cinematic 3-part series
Concept, Animation, Lighting & Camera, Post Production
How to kill a God follows the story of Jord, a simple fisherman. Jord barely survives a brutal attack on his village. Destined to find clarity in an unforgiving world he embarks on a Journey to Asgard – the land of the Gods. The story deals with psychological trauma, psychosis and overcoming inner nightmares.
Idea, Camera & Lighting, Post Production: Arthur Baum
Environmental Design: Arthur Baum & whatyasi
Modeling & Texturing: Maxim Lisacenco
Cloth Design: Jon Sánchez Pérez
Cloth Texturing: Andres Pelayes
Screenplay: Dallas Drapeau
Colorist: Franziska Heinemann
Performance Capture: Arthur Baum & Linus Herterich
Score: ‘Cycle of Violence’ by Mac Quayle
Softwares used: Unreal Engine 5.2, Metahuman Creator, Metahuman Animator, Houdini, Marvelous Designer, EmberGen, move.ai, Adobe Substance Painter, DaVinci Resolve