Lighting & Camera, Post Production
This little clip is based on EPIC Games ML Deformer Sample project. The initial promo video seemed a bit too flat for my taste. So I decided to give it a spin and make a lighting study out of it with reframed camera angles. Background: The devs at EPIC used machine learning technology as well as MRI data to create a character and proper surface deformations driven by full muscle, flesh, and cloth simulation.
Concept, Camera & Lighting, Post Production: Arthur Baum
Score: ‘2049’ by Benjamin Wallfisch & Hans Zimmer
Softwares used: Unreal Engine 5.2, DaVinci Resolve, Adobe Photoshop, Adobe Substance Painter