Mimicry

MIMICRY CINEMATIC AUDIOVISUAL JOURNEY Concept, Animation, Lighting & Camera, Post Production Synopsis Photogrammetry was the name of the game here. ‘Mimicry’ is playful approach to create an opening title sequence to a fictional thriller series. Texturing, destruction sim, lighting and camera was all done inside Unreal Engine. https://youtu.be/4J2jAruvxRI UNREAL ENGINE 5.0 Concept, Camera & Lighting, […]

Talking to Gods

TALKING TO GODS Cinematic short Concept, Animation, Lighting & Camera, Post Production Synopsis One of my first projects made inside Unreal Engine to practice world building, animation and lighting. Never finished due to an unfortunate crash of my hard drive which ultimately resulted in the loss of the project file. Still decided to slap together […]