Master of the Elements

Master of the elements Cinematic Short Film Lighting, Camera and Environment Synopsis An elemental golem balances his powers to restore order to nature, but pristine lands are hard to keep. Follow the journey of our clumsy friend as he navigates his way to the coast. Master of the Elements is a short film produced in […]

Kinetic Rush 3D Challenge

Don’t dead open inside 3D Challenge Concept, Animation, Lighting & Camera, Post Production Synopsis Long story short: Got covid and got bored. This is my submission + breakdown to the latest 3D challenge by Clinton Jones aka pwnisher. https://www.youtube.com/watch?v=S81jGMFZoo4 UNREAL ENGINE 5.4 Camera, Lighting & Post Production: Arthur Baum Sound Design: Sebastian Zocher Softwares used: Unreal […]

INDUSTRIA

INDUSTRIA Motion Graphics Audio Short Concept, Animation, Lighting & Camera, Post Production Synopsis INDUSTRIA is a loveletter to the frenetically rhythmic dance of simple shapes and forms. Unreal Engines new MoGraph toolset made it quite easy and intuitive to clone and affect said shapes. The short was rounded off with an ingenious audio design by Aaron […]

Unearthed

https://arthurbaum.com/wp-content/uploads/2024/10/Unearthed.mp4 UNEARTHED Documentary Lighting, Camera, Cloth Sim, VFX Synopsis UNEARTHED – The Mystery of the Shaman Woman was produced for two of the biggest German public TV channels ARTE and ZDF, specifically for the renowned show Terra X History. This film reveals the true story of the Shaman of Bad Dürrenberg, a powerful prehistoric woman, contrasting […]

Annisokay – Throne of the Sunset

annisokay CINEMATIC MUSICVIDEO Animation, Worldbuilding, Texturing, Lighting & Camera   Synopsis The official music video for ANNISOKAY’s new single ‘Throne of the Sunset’. Besides the real-life performance shots everything else was assembled by me inside Unreal Engine 5.2. We even took the extra mile and scanned the face of one of the band members and […]

Speed

Speed Spec Commercial 1st AC, Best Boy Synopsis A young woman discovered her insatiable passion for speed. It ignited within her like a wild fire, consuming her senses and shaping her existence. Everywhere she went, her ears craved the exhilarating roar of engines, her eves longed for the blur of landscapes rushing by, And her […]

How to kill a God

HOW TO KILL A GOD Work in Progress / Cinematic 3-part series Concept, Animation, Lighting & Camera, Post Production Synopsis How to kill a God follows the story of Jord, a simple fisherman. Jord barely survives a brutal attack on his village. Destined to find clarity in an unforgiving world he embarks on a Journey […]

Voyage

VOYAGE CINEMATIC AUDIOVISUAL JOURNEY Concept, Animation, Lighting & Camera, Post Production   Synopsis Ever felt like your mind is drifting away while riding the train and listening to your favorite song? Yeah, me too. With this short I wanted to capture this magical feeling. Entirely made in Unreal Engine 5.0 / 5.1 with Lumen and […]

Skin

SKIN LIGHTING STUDY Lighting & Camera, Post Production Synopsis This little clip is based on EPIC Games ML Deformer Sample project. The initial promo video seemed a bit too flat for my taste. So I decided to give it a spin and make a lighting study out of it with reframed camera angles. Background: The […]